War of the Red Moon
Cities of Delos
Astra – The intellectual capitol of Delos and the home of your characters. A crossroads for travelers and closest to the threat of the Lunar Empire to the east. Its chief goddess is Orenoa, goddess of truth and wisdom.
Paros – A city of commerce and romance whose people worship a sacred white bull who lives in the woods. Their chief income is from trade, as they are situated at a crossroads and a port, and because of their many religious festivals which draw travelers from near and far. By far their greatest is the White Bull Festival, a full week of feasting and religious offerings which draws the bull out of its woodland lair and into the town square. It chooses one maiden for its blessing and gives the entire city a portion of its luck and magic that lasts the entire rest of the year.
Naxos – A city of fierce warriors whose chief god is Bel, the god of battle. They are the only city to have a class of professional warriors, supported by an undercaste of slaves known as Stolians. The Naxosians subjugated them long ago and keep them in a constant state of terror and servitude using cruel tricks and brutal punishments.
Numenopolis – A city of pilgrims built close to two holy sites. The main attraction is the Spring of Ulora, a font of crystal waters located in a forest glen. Its location changes daily, but those who find and drink of its waters are healed of all illness and injury. The second is the Black Oak of Aldborl, a massive gnarled oak with black bark that drinks the blood of living creatures. Blood offerings given to the tree sometimes bring the favor of Aldborl, which comes in the form of a dark but powerful blessing. Travelers and locals would never admit to making an offering at the Black Oak, but many a tale has been told of the wicked and desperate folk who do. The constant stream of pilgrims feeds the city's taverns and marketplaces.
Capras – A city of goat-men. The ancient myths say that when the world was new, the gods held contests among all the animals for the gift of civilization. Humans were the favorites of the king of the gods, Ramtha, so they almost always won. But Tane the Trickster used his magic so that one of the contests was won by goats instead of men, and Orenoa decreed that winning was winning. So in the land of Capras, goats are civilized and walk on two legs and are called Caprans, and herd dumb human beasts known as manlings. The Caprans are stubborn and tough creatures, but very pious and known as fierce warriors. They have their own laws and myths which are similar to the rest of Delos, but slightly different. It is the law of the gods that Caprans are Delosians the same as anyone else, and they are treated with grudging respect, but there is always a little wariness because the Caprans know a powerful ritual that can turn a normal human into a dumb manling, and they are known to use it against enemies and lawbreakers.
Pylos – A city at the base of the Firnexan Mountains, its people are known for their knowledge of omens and divination. They are hardy warriors due to their closeness to the Troll Wastes and have built up massive stone walls around their city. Much of their wealth comes from mining in the nearby mountains, and their prosperous mines churn out a steady stream of bronze, tin, and silver.
Scythia – A city run by women. They worship the same gods, but their interpretations of the teachings and myths are slightly different. They revere Ulora as queen of the gods and Orenoa as a warrior-goddess. Men are highly restricted and must get permission from the matriarch of their family to do many things. Both men and women serve as warriors equally, but men are also expected to work in the fields and bring in the harvest.